Capstone Devlog #1


Week 1:

  • The first week was dedicated to drawing the melee concept. From Tuesday-Thursday, I focused on creating silhouettes and rough sketches. I played around with sharper shape language, and softer shape language. I messed around with different accessories that can be placed on the knife. Then on Friday I picked out and finalized the top 2 concepts I liked. The bottom two are the knife concepts I like the most.

 

  • I also picked out a few tutorials that could be useful in terms of my "gameplay":

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