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TEN

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Devlog

  • Devlog #4 PostMortem of TEN
    October 08, 2025 by B3arin
    I can’t lie, I’m very satisfied with the outcome of my game. Like I mentioned in the last Devlog, I like to pick out tutorials first and then base my game around that–it’s an easy way to keep... Continue reading
  • Devlog #3 Making "TEN"
    October 08, 2025 by B3arin
    For the first week of making TEN , it was mostly brainstorming and creating a prototype. The prompt for this assignment was to make a puzzle game! I was most familiar with Godot so I chose that as the... Continue reading
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