<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>TEN Devlog - itch.io</title><link>https://b3arin.itch.io/ten</link><item><guid>https://b3arin.itch.io/ten/devlog/1069390/devlog-4-postmortem-of-ten</guid><title>Devlog #4 PostMortem of TEN</title><link>https://b3arin.itch.io/ten/devlog/1069390/devlog-4-postmortem-of-ten</link><pubDate>Wed, 08 Oct 2025 05:08:04 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I can’t lie, I’m very satisfied with the outcome of my game. Like I mentioned in the last Devlog, I like to pick out tutorials first and then base my game around that–it’s an easy way to keep...</p>]]></description></item><item><guid>https://b3arin.itch.io/ten/devlog/1069373/devlog-3-making-ten</guid><title>Devlog #3 Making &quot;TEN&quot;</title><link>https://b3arin.itch.io/ten/devlog/1069373/devlog-3-making-ten</link><pubDate>Wed, 08 Oct 2025 04:26:11 GMT</pubDate><category>devlog</category><description><![CDATA[<p>For the first week of making TEN , it was mostly brainstorming and creating a prototype. The prompt for this assignment was to make a puzzle game! I was most familiar with Godot so I chose that as the...</p>]]></description></item></channel></rss>